ATI RAGE PRO ULTRA GL AGP DRIVER

It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card. In other projects Wikimedia Commons. They were ATI’s first graphics solutions to carry the Mobility moniker. Initial versions relied on standard graphics memory configurations:

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It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size. As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards. From Wikipedia, the free encyclopedia.

By using this site, you agree to the Terms of Use and Privacy Policy. The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary.

The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.

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ATI Rage 128 Pro Ultra GL 32mb AGP Video Card P/n 1027311602 R128p 73109

In games, performance actually suffered. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.

This page was last edited on 7 Juneat This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. Archived copy as title Pages using deprecated image syntax Commons category link is locally defined.

Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card.

In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality.

As the name says, AFR renders each frame on an independent gp processor. It was also seen on Intel motherboards, as recently asand was still used in for server motherboards.

It is the successor to the Mach series of 2D accelerators. In other projects Wikimedia Commons.

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Current technologies and software. Retrieved from ” https: It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts.

Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit ragf internally, used a bit external memory interface.

ATI RAGE PRO GL 32M SDRAM AGP Overview – CNET

Archived from the original on Initial versions relied on standard graphics memory configurations: It integrated a low-voltage differential signaling LVDS transmitter for notebook Ato and advanced power management block-by-block power control.

This late chip was very similar to the Rage II and supported the same application coding. Views Read Edit View history. They were ATI’s first graphics solutions to carry the Mobility moniker.

Windows 95 and Mac OS were not supported.